about summary refs log tree commit diff
path: root/TODO.md
blob: 1e991cbf609676dc9063e8bb660a0e7fccac4d5a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
Keyboard Input
	the main input method right now is spinning the two thumbsticks on
	some kind of game controller, but you can't spin a keyboard key.

	so i was thinking:
	the left stick, horizontal, could be asdf and the right cjkl; and
	you would sort of pulse down the keys to imitate a spin. the timing
	between the presses, your acceleration per se, would determine how
	fast the line is being drawn. a-f is to the right and f-a is to the
	left. j-; is up, ;-j is down.

Images save as GIF and PNG
	gif can have a palette of 4 and so can the png. The png might be able
	to have a depth of 2-bits per pixel which is exciting.

	images should be saved in the underlying resolution and not be dpi
	scaled. images should not include the stylus.