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use crate::common::Color;
#[derive(Debug, PartialEq)]
pub struct OutVec {
data: Vec<u8>
}
impl OutVec {
pub fn new() -> Self {
Self {
data: vec![]
}
}
pub fn push_u8(&mut self, n: u8) -> &mut Self {
self.data.push(n);
self
}
pub fn push_u16(&mut self, n: u16) -> &mut Self {
self.data.extend_from_slice(&n.to_le_bytes());
self
}
pub fn push_u32(&mut self, n: u32) -> &mut Self {
self.data.extend_from_slice(&n.to_le_bytes());
self
}
pub fn push_u64(&mut self, n: u64) -> &mut Self {
self.data.extend_from_slice(&n.to_le_bytes());
self
}
pub fn push_slice(&mut self, slice: &[u8]) -> &mut Self {
self.data.extend_from_slice(slice);
self
}
pub fn push_color(&mut self, color: &Color) -> &mut Self {
self.data.extend_from_slice(&[color.r, color.g, color.b]);
self
}
pub fn push_colors(&mut self, colors: &[Color]) -> &mut Self {
for color in colors {
self.push_color(color);
}
self
}
pub fn vec(self) -> Vec<u8> {
self.data
}
}
impl From<Vec<u8>> for OutVec {
fn from(v: Vec<u8>) -> Self {
let mut outvec = Self::new();
outvec.push_slice(&v);
outvec
}
}
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