about summary refs log tree commit diff
path: root/src/main/java/dev/genbyte/sunfright/Damager.java
blob: 093dbb6b65a774550ac16e8660863f6e461e491c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
package dev.genbyte.sunfright;

import java.util.Collection;
import java.util.Random;
import java.util.logging.Level;

import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.Damageable;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.RayTraceResult;
import org.bukkit.util.Vector;

public class Damager extends BukkitRunnable {
	private final Sunfright sf;
	private final Random rand;

	public Damager(Sunfright sf) {
		this.sf = sf;
		this.rand = new Random();
	}

	public void run() {
		World sunnedWorld = sf.sunnedWorld;
		Collection<? extends Player> players = sunnedWorld.getPlayers();

		players.forEach((player) -> {
			byte skylight = player.getLocation().getBlock().getLightFromSky();

			if (skylight > 3 && timeShouldDamage()) {
				new DoDamage(player, sf.damagaPerSecond).runTask(sf);
			} else if (player.getInventory().getHelmet() != null
					&& player.getInventory().getHelmet().getEnchantmentLevel(Enchantment.VANISHING_CURSE) == 2) {
				player.getInventory().setHelmet(new ItemStack(Material.AIR));
			}
		});
	}

	private boolean timeShouldDamage() {
		World sunnedWorld = sf.sunnedWorld;

		long time = sunnedWorld.getTime();
		boolean storming = sunnedWorld.hasStorm();
		boolean thundering = sunnedWorld.isThundering();
		
		// Times are pulled from Minecraft Gamepedia page on Light, specifically the internal light
		// level section. https://minecraft.gamepedia.com/Light
		// Times correspond to when the light level is over 8.
		 if (storming && !thundering) {
			if (time >= 12734 && time <= 23266) {
				return false;
			}
		} else if (storming && thundering) {
			if (time >= 12300 && time <= 23700) {
				return false;
			}
		} else if (time >= 13027 && time <= 22973) {
			return false;
		}
		return true;
	}

	private class DoDamage extends BukkitRunnable {
		private final Player player;
		private final int damage;

		public DoDamage(Player player, int damage) {
			this.player = player;
			this.damage = damage;
		}

		public void run() {
			Location loc = player.getLocation();
			World world = loc.getWorld();
			Block topBlock = player.getWorld().rayTraceBlocks(
				loc,
				new Vector(0, 1, 0),
				world.getMaxHeight()-loc.getY()
			).getHitBlock();
	
			if (topBlock.getLocation().getY() > player.getLocation().getY()
					&& topBlock.getType().equals(Material.BLACK_STAINED_GLASS)) {
				return;
			}

			ItemStack helmet = player.getInventory().getHelmet();

			if (helmet != null) {
				ItemMeta helmetMeta = helmet.getItemMeta();

				if (helmetMeta instanceof Damageable) {
					Damageable helmetDamageable = (Damageable) helmetMeta;
					int helmetDamage = helmetDamageable.getDamage();
					int fireProtLevel = helmet.getEnchantmentLevel(Enchantment.PROTECTION_FIRE);
					int unbrLevel = helmet.getEnchantmentLevel(Enchantment.DURABILITY);

					if (fireProtLevel < 1) {
						damagePlayer();
						return;
					}

					if (helmetDamage + damage >= helmet.getType().getMaxDurability()) {
						if (helmet.getEnchantmentLevel(Enchantment.VANISHING_CURSE) == 2) {
							int bindLevel = helmet.getEnchantmentLevel(Enchantment.BINDING_CURSE);

							if (bindLevel < 5) {
								helmetDamageable.setDamage(0);
								helmet.setItemMeta((ItemMeta) helmetDamageable);
								helmet.addUnsafeEnchantment(Enchantment.BINDING_CURSE, bindLevel + 1);

								return;
							}
						}

						player.getInventory().setHelmet(new ItemStack(Material.AIR));
					} else {
						// Formula from https://minecraft.gamepedia.com/Unbreaking
						// Origintal is 60 + (40 / (level+1)) but we subtract one from fireProtLevel
						// so the +1 cancels
						int chanceToDamage = 60 + (40 / (fireProtLevel+unbrLevel));
						
						if (rand.nextInt(99)+1 <= chanceToDamage) {
							helmetDamageable.setDamage(helmetDamage + (damage/2));
							helmet.setItemMeta((ItemMeta) helmetDamageable);
						}
					}
				}
			} else {
				damagePlayer();
			}
		}

		private void damagePlayer() {
			player.damage(damage);
		}
	}
}