Age | Commit message (Expand) | Author |
---|---|---|
2023-11-08 | fix bug causing starting helmet to be removed early HEAD 1.0.1 main | gennyble |
2023-11-08 | fix | gennyble |
2020-12-02 | Add respawn helmet configuration option | Genny |
2020-06-16 | Complete revamp of the damage system | Genny |
2020-06-14 | Fix nullptr exception on ray trace in damager | Genny |
2020-06-14 | Reimplement black glass safety but correctly | Genny |
2020-06-14 | Add fire prot above 1 acting as unbr | Genny |
2020-06-11 | Check for only thunder with cover all case | Genny |
2020-06-02 | Change damage conditions | Genny |
2020-03-03 | Add check helmet is not null in damager | Genny |
2020-02-21 | Implement sunlight filtering with black glass | Genny |
2020-02-20 | Fix bug where first players didn't get safe helmet | Genny |
2020-02-20 | Make fire prot. a requirement for sun protection | Genny |
2020-02-03 | 2x player damage and respawn helmet removal | Genny |
2020-02-03 | Add readme; fix bug where helmets wouldn't break | Genny |
2020-02-03 | Fix helmet damage and add respawn helmet | Genny |
2020-02-03 | Initial commit | Genny |