diff options
author | Genny <gen@nyble.dev> | 2020-06-16 15:33:43 -0500 |
---|---|---|
committer | Genny <gen@nyble.dev> | 2020-06-16 15:33:43 -0500 |
commit | b5c03a56e435004d3218fbf5d0402abd104fa05b (patch) | |
tree | 49176b63e58e2e88e09945bf8d7c5b8bd34309ff /README.md | |
parent | d08bfe8e05c2e44ad41b82b3a77464fe44648efe (diff) | |
download | sunfright-b5c03a56e435004d3218fbf5d0402abd104fa05b.tar.gz sunfright-b5c03a56e435004d3218fbf5d0402abd104fa05b.zip |
Complete revamp of the damage system
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/README.md b/README.md index 5d53542..27ff2f0 100644 --- a/README.md +++ b/README.md @@ -34,8 +34,8 @@ to break on the default damage value. Data is pulled from the [mcwiki-helmets]: https://minecraft.gamepedia.com/Helmet#Durability ## Damage Conditions -You will be damaged if you are in skylight greater than 3 and it is not during -this time of day. +You will be damaged if you are in direct sunlight and not under a solid block +(or black stained glass) and the time falls in any of these ranges: | Weather Condition | Time Start/End | Clock Start/End | | ----------------- | -------------- | --------------- | @@ -44,12 +44,10 @@ this time of day. | Thunder Storm | 12299 - 23699 | ![](docs/thunder_safe.png) | In addition to these conditions, your helmet may not take damage if you have -Unbreaking or a level of Fire Protection higher than 1. There is a -`(60 + (40 รท (Unbreaking level + Fire Protection level) ) )%` chance that your -helmet will take damage. Which means if you have Fire Protection I and -Unbreaking III, there is a 30% chance your helmet won't take damage. With -Fire Protection IV and Unbreaking III, there is a 35% chance your helmet won't -take damage. +a Fire Protection level higher than I. If you do, then the extra Fire Protection +levels act as Unbreaking. So if you have Fire Protection IV, then it is +equivalent to Unbreaking III and the sun has a 30% chance to not damage your +helmet. Fire Protection III has a 27% chance to not damage, and II a 20%. ### Notes - Respawn helmets disappear when you are safe. |