diff options
author | Genny <gen@nyble.dev> | 2020-12-04 18:24:07 -0600 |
---|---|---|
committer | Genny <gen@nyble.dev> | 2020-12-04 18:24:07 -0600 |
commit | f9ed2220934652754e0036e373dce6c23564f854 (patch) | |
tree | 2af6fd3aacdb579d77f6422685461ae562305fff | |
parent | 77fca15451bdd08ad8e6b93836d3f529adfaa2fd (diff) | |
download | sunfright-f9ed2220934652754e0036e373dce6c23564f854.tar.gz sunfright-f9ed2220934652754e0036e373dce6c23564f854.zip |
Change configuration style in readme
-rw-r--r-- | README.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/README.md b/README.md index 2302c7a..0c7026e 100644 --- a/README.md +++ b/README.md @@ -43,19 +43,19 @@ please [open an issue][issue-tracker]! [issue-tracker]: https://github.com/genuinebyte/sunfright/issues -##### `world` +**world** Default: `world` This is the game world you would like the plugin to operate in. -##### `damagePerSecond` +**damagePerSecond** Default: `2` The amount of damage you want the player to take from the sun. If they're wearing a helmet with Fire Protection, it will take half of this damage rounded up to the nearest whole number. One damage is equal to 1 half-heart. -##### `enableRespawnHelmet` +**enableRespawnHelmet** Default: `true` Whether or not you get a helmet that protects you from the sun on respawn. It's |