pub use crate::Color; use std::{ convert::{TryFrom, TryInto}, ops::Deref, }; pub struct ColorTable { table: Vec, } impl ColorTable { pub fn new() -> Self { Self { table: vec![] } } /// Returns the number of colors in the color table as used by the packed /// fields in the Logical Screen Descriptor and Image Descriptor. You can /// get the actual size with the [`len`](struct.ColorTable.html#method.len) method. pub fn packed_len(&self) -> u8 { ((self.table.len() as f32).log2().ceil() - 1f32) as u8 } /// Returns the number of items in the table pub fn len(&self) -> usize { self.table.len() } /// Pushes a color on to the end of the table pub fn push(&mut self, color: Color) { self.table.push(color); } } impl Deref for ColorTable { type Target = [Color]; fn deref(&self) -> &Self::Target { &self.table } } impl From> for ColorTable { fn from(table: Vec) -> Self { ColorTable { table } } } impl From<&ColorTable> for Box<[u8]> { fn from(table: &ColorTable) -> Self { let mut vec = vec![]; for color in table.iter() { vec.extend_from_slice(&[color.r, color.g, color.b]); } let packed_len = 2usize.pow(table.packed_len() as u32 + 1); let padding = (packed_len as usize - table.len()) * 3; if padding > 0 { vec.extend_from_slice(&vec![0; padding]); } vec.into_boxed_slice() } } //TODO: TryFrom Vec (must be multiple of 3 len) and From Vec impl TryFrom<&[u8]> for ColorTable { type Error = (); fn try_from(value: &[u8]) -> Result { if value.len() % 3 != 0 { return Err(()); } else { Ok(Self { table: value .chunks(3) .map(|slice| Color::from(TryInto::<[u8; 3]>::try_into(slice).unwrap())) .collect::>(), }) } } }