diff options
-rw-r--r-- | pom.xml | 2 | ||||
-rw-r--r-- | src/main/java/dev/genbyte/sunfright/events/HelmetHandler.java | 29 |
2 files changed, 23 insertions, 8 deletions
diff --git a/pom.xml b/pom.xml index fd07c3a..7e3c1b9 100644 --- a/pom.xml +++ b/pom.xml @@ -6,7 +6,7 @@ <groupId>dev.genbyte.sunfright</groupId> <artifactId>sunfright</artifactId> <packaging>jar</packaging> - <version>0.3.0</version> + <version>0.3.1</version> <name>sunfright</name> <description>Burn me to a crisp, large glowing orb!</description> diff --git a/src/main/java/dev/genbyte/sunfright/events/HelmetHandler.java b/src/main/java/dev/genbyte/sunfright/events/HelmetHandler.java index c164536..a583f44 100644 --- a/src/main/java/dev/genbyte/sunfright/events/HelmetHandler.java +++ b/src/main/java/dev/genbyte/sunfright/events/HelmetHandler.java @@ -2,24 +2,28 @@ package dev.genbyte.sunfright.events; import org.bukkit.Material; import org.bukkit.enchantments.Enchantment; +import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.inventory.InventoryClickEvent; import org.bukkit.event.player.PlayerRespawnEvent; +import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.PlayerInventory; public class HelmetHandler implements Listener { @EventHandler public void onPlayerRespawn(PlayerRespawnEvent event) { - PlayerInventory inv = event.getPlayer().getInventory(); + setRespawnHelmet(event.getPlayer()); + } - ItemStack stack = new ItemStack(Material.LEATHER_HELMET); - stack.addUnsafeEnchantment(Enchantment.BINDING_CURSE, 1); - stack.addUnsafeEnchantment(Enchantment.VANISHING_CURSE, 2); - stack.addEnchantment(Enchantment.PROTECTION_FIRE, 1); + @EventHandler + public void onPlayerJoin(PlayerJoinEvent event) { + Player player = event.getPlayer(); - inv.setHelmet(stack); + if (!player.hasPlayedBefore()) { + setRespawnHelmet(player); + } } @EventHandler @@ -31,4 +35,15 @@ public class HelmetHandler implements Listener { event.getView().setItem(event.getRawSlot(), new ItemStack(Material.AIR)); } } -} \ No newline at end of file + + private void setRespawnHelmet(Player player) { + PlayerInventory inv = player.getInventory(); + + ItemStack stack = new ItemStack(Material.LEATHER_HELMET); + stack.addUnsafeEnchantment(Enchantment.BINDING_CURSE, 1); + stack.addUnsafeEnchantment(Enchantment.VANISHING_CURSE, 2); + stack.addEnchantment(Enchantment.PROTECTION_FIRE, 1); + + inv.setHelmet(stack); + } +} |